HomeDemo Reel2D Graphics3D GraphicsGamesAnimationStudio ArtStudio Art


Designing, talking about, playing and making artwork for games is my greatest passion. During my time at RPI, I have been lucky to be part of several game projects with groups of people. The above image is the first game model I ever made, in Spring '01 for the game, nAnarchy. The links for each project aren't all implemented yet!

Project Alterius - Coming Spring 2004

My next major game will be for my senior capstone project. This game is going to be made with Joseph Cecot as programmer/ 3D modeler and Jonathan Mintz as designer. As usual, I will be lead artist for the project.

Rubbish Rampage! - Spring 2003

A flash action space shooter. I worked on this game with Joe Cecot and Jonathan Mintz. I did the artwork, music, sound and helped with design.

Screenshots// More Info // Play!

UnrealEd - Spring 2001-2003

I began learning how to use UnrealEd since Deus Ex came out. I have since begun learning the latest version of it, in Unreal Tournament 2003. I have no complete levels, but several small experimental ones.

Screenshots // More Info

The Insurgent - Fall 2002

This is a game that was made for the class, Art of Gaming with Kathleen Ruiz. It was made with a group of 3 other people. I was responsible for basically all the graphics in the game, which I made with Softimage XSI.

Screenshots // More Info

First Phoenix - Spring 2002

This was was my first big game development project I worked on, and it was tons of fun to make, a lot of work, and I learned so much making it. It was made with a team of 5 for a class in game development. Naturally, I worked on graphics for the game: concept art, character modeling, tile and interface art. The mini site was a concept for a website about the game.

Screenshots // More Info // Download // Mini Site

Omega Worlds - Fall 2000-2002

As soon as I got to RPI, I started collaborating on game projects in the Omega Worlds Undergraduate Research Project in Video Game Design. Several games I worked on included nAnarchy, Battle of the Arcane, Patrol Man and Wumpus World Remake.

Screenshots // More Info

RPG Maker 2000 - Summer 2001

Without a game project over the summer, I decided to start my own using RPG Maker 2000. Brynne's BIG Adventure and Gunk Town Adventure were the results of my labor. While the actual gameplay in both games didn't go very far, tons of 3D modeling, design documents, rough animations, and concept art were made for them. I also designed a small website for the games (which I never updated after it was built).

Screenshots // More Info // Mini Site



Site and contents © 2003 Ian M Stead unless otherwise noted. Email: steadi8x [at] gmx [dot] net